I have put together this 1500 points Warriors of Chaos army to play some games against my Ogre Kingdoms army with my son. We have added some Ogres (Ironguts) from my Ogre Kingdoms army brings it up to 1500 points.Exalted Champion (195 pts)Mark of Tzeentch, Chaos Runesword, Collar of Khorne, Hand Weapon, Chaos Armour, The Will of Chaos, Eye of the GodsExalted Champion (184 pts)Battle Standard, Rapturous Standard, Sheild, Additional Hand Weapon, Bloodcurdling Roar, Hand Weapon, Chaos Armour, The Will of Chaos, Eye of the GodsChaos Sorcerer (226 pts)Barded Chaos Steed, Level 2 Sorcerer, Mark of Tzeentch, Dispel Scroll, Power Familiar, Conjoined Homunculus, Hand Weapon, Chaos Armour, The Will of Chaos, Eye of the GodsChaos Marauders x 15 (110 pts)Chieftain, Musician, Standard Bearer, Flails, Light Armour, Hand Weapon, The Will of ChaosChaos Warriors x 14 (268 pts)Champion, Musician, Standard Bearer, Additional Hand Weapon, Shields, Hand Weapon, Chaos Armour, The Will of ChaosChaos Warriors x 11 (281 pts)Champion, Musician, Standard Bearer, Banner of Wrath, Shields, Mark of Khorne, Hand Weapon, Chaos Armour, The Will of ChaosOgres x 3 (180 pts)Musician, Standard Bearer, Chaos Armour, Great Weapons, Hand Weapon, Heavy Armour, The Will of Chaos, Causes FearChaos Spawn (55 pts)Causes Fear, Unbreakable, Lurching Horror, Flailing Appendages
3 comments:
Nice list interesting to see someone go without Chaos Knights
Hi John,
Thanks for the comment.
The only reason for the lack of Chaos Knight is because I currently don't own any!!
Just an odd question here; why one unit of Warriors at 11 and one at 14? I assume they go 5 wide and the extra one is to allow you to keep rank bonus if you lose one, but it would seem offhand going 13 in one unit and 12 in the other would provide better balance?
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